Guides
Everything riff.quest does, explained in plain language
What riff.quest actually does, the ten minutes that get you started, and the difference between points and Fame that trips up everyone in week one.
What your Home screen shows you, how the three daily quests and their reward work, and every task that can turn up in them.
Where points come from, how the streak multiplier grows everything you log, and what your level and your rank are actually built on.
The spending currency: what practice itself pays, the fixed rewards, everything the community pays you while you're not looking, and why it never touches your level.
Technique, Theory, Hearing and Creative work: what belongs in each, why they're all worth the same, and what the split is actually for.
A map of every practice mode in the app: what each one is for, and which to pick depending on how much time and direction you have today.
How to save what you practised, with the timer or by hand, what the form asks for, and how to find and fix sessions later.
How routines are put together, how Auto Plan builds a session around the time you have, and how sharing exercises with the community works.
How the app listens to your guitar, which exercises use it, the calibration that makes it accurate, and what to do when it hears nothing.
What the Windows, macOS and Linux app adds over the website: guitar input straight off your interface, lower latency, and a few things a browser tab simply can't do.
The two guided routes through the app: step-by-step modules with exams, and the scale tree you clear box by box at a target tempo.
How the tracked guitar skills grow from the exercises you play, and how achievement badges are unlocked.
The personal curriculum the app can generate for you, and the nine-level weekly goal ladder that pays Fame for a consistent week.
The three boards you can appear on, how the monthly season resets, what finishing in the top 5 pays, and why your rank sometimes lags behind.
The collecting game you play with Fame: opening cases, rarity and item level, restoring and upgrading gear in the Workshop, the Trader, and your Rig Level.